Soulmask Systems Wiki
Home › Systems › Weather

Weather

Weather properties and how weather areas are shaped.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05
These are the game’s own internal names, romanised Chinese, exactly as the developer wrote them. They are the shape of the system — every category the game distinguishes. They are not item names and they carry no numbers; that data is not readable outside the game.

ETianQiPropertyType — 44

TianQiPropertyType_BOOL, TianQiPropertyType_Color, TianQiPropertyType_DirectionalLightIntensity, TianQiPropertyType_DirectionalLightOcclusionMaskDarkness, TianQiPropertyType_DirectionalLightRotation, TianQiPropertyType_EnvSubLevel, TianQiPropertyType_FLOAT, TianQiPropertyType_FogDensity, TianQiPropertyType_FogHeightFalloff, TianQiPropertyType_FogInscatteringColor, TianQiPropertyType_FogMaxOpacity, TianQiPropertyType_FogStartDistance, TianQiPropertyType_Fog_DirectionalInscatteringColor, TianQiPropertyType_Fog_DirectionalInscatteringExponent, TianQiPropertyType_Fog_DirectionalInscatteringStartDistance, TianQiPropertyType_Fog_Location, TianQiPropertyType_Fog_Location_FollowCamera, TianQiPropertyType_INT32, TianQiPropertyType_LineColor, TianQiPropertyType_Location, TianQiPropertyType_MAX, TianQiPropertyType_NONE, TianQiPropertyType_PP_ExposureCompensation, TianQiPropertyType_PP_GrainIntensity, TianQiPropertyType_PP_MinBrightness, TianQiPropertyType_PP_VignetteIntensity, TianQiPropertyType_Rotation, TianQiPropertyType_SecondFogDensity, TianQiPropertyType_SecondFogHeightFalloff, TianQiPropertyType_SecondFogHeightOffset, TianQiPropertyType_SkyAtmosphereAbsorptionScale, TianQiPropertyType_SkyAtmosphereAtmosphereHeight, TianQiPropertyType_SkyAtmosphereMieAbsorptionScale, TianQiPropertyType_SkyAtmosphereMieScatteringScale, TianQiPropertyType_SkyAtmosphereRayleighScatteringColor, TianQiPropertyType_SkyAtmosphereRayleighScatteringScale, TianQiPropertyType_SkyLightIntensity, TianQiPropertyType_SkyLightLowerHemisphereColor, TianQiPropertyType_SkyLightRealTimeCapture, TianQiPropertyType_VECTOR, TianQiPropertyType_VolumetricFogExtinctionScale, TianQiPropertyType_VolumetricFogViewDistance, TianQiPropertyType_WindDirectionalSource_Speed, TianQiPropertyType_WindDirectionalSource_Strength

ETianQiAreaType — 30

ETianQiAreaType_Cloudy, ETianQiAreaType_ColdSnap, ETianQiAreaType_Dry, ETianQiAreaType_DustStorm, ETianQiAreaType_Fog_High, ETianQiAreaType_Fog_Low, ETianQiAreaType_Fog_Middle, ETianQiAreaType_Hail, ETianQiAreaType_Heat, ETianQiAreaType_Max, ETianQiAreaType_Normal, ETianQiAreaType_Rain_High, ETianQiAreaType_Rain_Low, ETianQiAreaType_Rain_Middle, ETianQiAreaType_Snow_High, ETianQiAreaType_Snow_Low, ETianQiAreaType_Snow_Middle, ETianQiAreaType_Thunderstorm, ETianQiAreaType_Type1, ETianQiAreaType_Type2, ETianQiAreaType_Type3, ETianQiAreaType_Type4, ETianQiAreaType_Type5, ETianQiAreaType_Type6, ETianQiAreaType_Type7, ETianQiAreaType_Type8, ETianQiAreaType_Type9, ETianQiAreaType_Wind_High, ETianQiAreaType_Wind_Low, ETianQiAreaType_Wind_Middle

ETianQiAreaShapeType — 2

ETianQiAreaShapeType_Box, ETianQiAreaShapeType_Sphere