Home › Settings › Hidden
Settings the game never shows you
17 settings the dedicated server accepts that its own interface never displays.
Read from the Soulmask dedicated‑server package,
build 25117130 ·
extracted 2026-09-05
Undocumented means unsupported. These carry
IsShow: false in every mode and slot, so the game’s own settings screen never renders them. They are still in the config file and still have a shipped range. Several are server‑performance dials — sleep and wake distance, physics optimisation, pathfinding — which is exactly what a host chasing a lagging server is looking for. Change them one at a time and keep a backup.| Setting | Developer’s label | What it appears to govern |
|---|---|---|
| Inventory sync optimisation | 背包同步优化开关 | Server-side optimisation of inventory replication. Hidden from the in-game UI. |
| Boss equipment drop-rate correction | Boss装备掉率修正 | Adjustment to how often bosses drop equipment. Hidden from the in-game UI. |
| Boss equipment durability correction | Boss掉落装备的耐久比例修正 | Adjustment to the durability of boss-dropped equipment. Hidden from the in-game UI. |
| Fielded animal count | 动物出战数量 | How many animals may be fielded in combat. Hidden from the in-game UI. |
| Draw dungeon routes (debug) | 地下城路线显示开关 | Developer debug overlay for dungeon pathing. Hidden from the in-game UI. |
| Elite equipment drop-rate correction | 精英装备掉率修正 | Adjustment to elite equipment drop frequency. Hidden from the in-game UI. |
| Elite equipment durability correction | 精英掉落装备的耐久比例修正 | Adjustment to elite-dropped equipment durability. Hidden from the in-game UI. |
| Ignore objects between camera and character | 是否排除在摄像机与character之间的交互对象 | Interaction targeting tweak. Hidden from the in-game UI. |
| Wake distance | 唤醒距离 | Distance at which dormant entities wake up. Hidden from the in-game UI. |
| Movement optimisation | 是否使用移动优化 | Server-side movement optimisation. Hidden from the in-game UI. |
| Normal barbarian equipment drop-rate correction | 普通蛮人装备掉率修正 | Adjustment to ordinary barbarian equipment drop frequency. Hidden from the in-game UI. |
| Normal barbarian equipment durability correction | 普通蛮人掉落装备的耐久比例修正 | Adjustment to ordinary barbarian equipment durability. Hidden from the in-game UI. |
| Platforms affect pathfinding | 平台是否影响寻路 | Whether platforms are considered by NPC navigation. Hidden from the in-game UI. |
| Physics optimisation distance | 物理优化距离 | Radius inside which full physics is simulated. Hidden from the in-game UI. |
| Physics optimisation | 物理优化开关 | Server-side physics optimisation. Hidden from the in-game UI. |
| Coefficient must be zero | 系数需要为0 | Internal flag. Meaning not established from the shipped files. |
| Sleep (dormancy) distance | 休眠距离 | Distance at which entities go dormant. Hidden from the in-game UI. |
English names and notes are our translation of the Simplified Chinese label beside them. The game ships no English for these.