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Settings the game never shows you

17 settings the dedicated server accepts that its own interface never displays.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05
Undocumented means unsupported. These carry IsShow: false in every mode and slot, so the game’s own settings screen never renders them. They are still in the config file and still have a shipped range. Several are server‑performance dials — sleep and wake distance, physics optimisation, pathfinding — which is exactly what a host chasing a lagging server is looking for. Change them one at a time and keep a backup.
SettingDeveloper’s labelWhat it appears to govern
Inventory sync optimisation背包同步优化开关Server-side optimisation of inventory replication. Hidden from the in-game UI.
Boss equipment drop-rate correctionBoss装备掉率修正Adjustment to how often bosses drop equipment. Hidden from the in-game UI.
Boss equipment durability correctionBoss掉落装备的耐久比例修正Adjustment to the durability of boss-dropped equipment. Hidden from the in-game UI.
Fielded animal count动物出战数量How many animals may be fielded in combat. Hidden from the in-game UI.
Draw dungeon routes (debug)地下城路线显示开关Developer debug overlay for dungeon pathing. Hidden from the in-game UI.
Elite equipment drop-rate correction精英装备掉率修正Adjustment to elite equipment drop frequency. Hidden from the in-game UI.
Elite equipment durability correction精英掉落装备的耐久比例修正Adjustment to elite-dropped equipment durability. Hidden from the in-game UI.
Ignore objects between camera and character是否排除在摄像机与character之间的交互对象Interaction targeting tweak. Hidden from the in-game UI.
Wake distance唤醒距离Distance at which dormant entities wake up. Hidden from the in-game UI.
Movement optimisation是否使用移动优化Server-side movement optimisation. Hidden from the in-game UI.
Normal barbarian equipment drop-rate correction普通蛮人装备掉率修正Adjustment to ordinary barbarian equipment drop frequency. Hidden from the in-game UI.
Normal barbarian equipment durability correction普通蛮人掉落装备的耐久比例修正Adjustment to ordinary barbarian equipment durability. Hidden from the in-game UI.
Platforms affect pathfinding平台是否影响寻路Whether platforms are considered by NPC navigation. Hidden from the in-game UI.
Physics optimisation distance物理优化距离Radius inside which full physics is simulated. Hidden from the in-game UI.
Physics optimisation物理优化开关Server-side physics optimisation. Hidden from the in-game UI.
Coefficient must be zero系数需要为0Internal flag. Meaning not established from the shipped files.
Sleep (dormancy) distance休眠距离Distance at which entities go dormant. Hidden from the in-game UI.

English names and notes are our translation of the Simplified Chinese label beside them. The game ships no English for these.