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Fielded animal count

How many animals may be fielded in combat. Hidden from the in-game UI.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key DongWuChuZhanCount · category Fielded unit counts · developer’s label 动物出战数量

hidden from the game UI

Not shown in the game. This setting carries IsShow: false in every mode and slot, so the game’s own settings UI never renders it. It is still present in the config file and still has a documented range. Undocumented means unsupported — change it deliberately.

Permitted range

ModeSlotMinMaxDefault
Default011001
Default111001
Default211001
Action011001
Action111001
Action211001
Creative011001
Creative111001
Creative211001
Management011001
Management111001
Management211001
PvP011001
PvP111001
PvP211001

This setting has the same range in every mode and slot.

Default by difficulty

CasualEasyNormalHardMasterCustom
111111

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 36 official templates that set this setting.

ValueTemplatesWhich
136Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan and 24 more