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Creative_Jiandan

An official server configuration, decoded.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Shipped as GameXishu_Template_Creative_Jiandan.json in the dedicated-server package. This is a configuration the developer runs, not a community suggestion.

SettingSlotValue
AI level01
Barbarian taming speed010
Battlefield end: Americas04
Battlefield start: Americas00
Max following animals050
Battlefield end: Asia014
Battlefield start: Asia010
Inventory sync optimisation01
Disable glider00
Chest loot-pack tier00
Chest loot02
Damage taken from wildlife00.4
Body level-up: default attribute points02
Downed (near-death) state01
Boss death event00
Boss equipment drop-rate correction01
Boss equipment durability correction05
Boss drops02
Gathering efficiency01.5
Gathering yield02
Gathering XP03
Automated production yield02
Mining yield02
Body XP03
Cap chest equipment quality01
Body reshaping time010
Fielded tribesman kill-XP share05
Converter efficiency010
Crew size010
Elite/boss proficiency bonus band00
Damage dealt to wildlife01.5
Animal level-up: default attribute points01
Wildlife boss poise damage00.3
Wildlife boss stamina damage00.8
Animal produce yield02
Fielded animal count01
Wildlife attack damage01
Animal level-up: HP/ATK/DEF gain01
Wildlife damage taken01
Wildlife quality01.5
Animal production speed02
Animal growth speed02
Animal carcass yield02
Animal prime-cut yield02
Wildlife poise damage00.3
Wildlife stamina damage00.8
Animal food drain00.6
Animal water drain00.6
Animal level-up: spendable points01
Draw dungeon routes (debug)00
Respawn inside dungeons01
Dynamic boss scaling00
Awareness cap: server day 8060
Elite equipment drop-rate correction01
Elite equipment durability correction05
Floating foundations01
Body level-up: HP/ATK/DEF gain02
Battlefield end: Europe021
Battlefield start: Europe017
Awareness XP04
Logging yield02
Animal breeding speed02
Awareness cap: server day 5060
Awareness cap: server day 1060
Awareness cap: server day 4060
Incubation speed010
Move death bag on respawn01
Daylight fraction00.8
Time flow rate024
Personal map markers0100
Personal animal cap0100
Personal ship cap020
Personal special-animal cap0100
Personal Ray-class airship cap010
Extra tribesmen: Connection Enhancement I010
Extra tribesmen: Connection Enhancement III01000
Extra tribesmen: Connection Enhancement II020
Tribe map markers0100
Tribe animal cap0100
Tribe member cap050
Tribe ship cap050
Tribe special-animal cap0100
Tribe Ray-class airship cap020
Tribe tribesman cap01000
Damage to structures01
Ignore objects between camera and character01
PvP00
Wake distance09000
Keep starting body data on respawn01
Ignore enemy builds in own campfire range01
Starting Awareness level01
Guided tasks01
Boss entrance cinematic01
Machine capture01
Downed-state health regen02
Fleet invasion00
Area build-count limit00
Limit interaction on damaged buildings01
Player portals move goods01
Building decay00
Building decay speed00
Build height limit00
Pre-build preview01
Build & repair speed05
No-respawn radius: buildings01
Invasion assault minutes090
No-build zones00
Mental drain01
Elite barbarian drops02
Structure-healing placement mode01
Cross-server00
Fast-arrive when blocked00
Platform animal carry weight00.1
Invasion cooldown minutes01440
Mask XP03
Barbarian level-up: default attribute points01
Wild barbarian damage01
Barbarian level-up: HP/ATK/DEF gain01
Barbarian level-up: spendable points01
Ray airship main gun cooldown01
Craft from nearby containers01
Barbarian boss poise damage00.3
Barbarian boss stamina damage00.8
Fielded barbarian count0100
Wild barbarian damage taken01
Wild barbarian quality01.5
Barbarian poise damage00.3
Barbarian stamina damage00.8
Management-mode invasion00
Management-mode invasion countdown01
Mask mimicry upgrade01
Gathering station cap020
Portal cap0100
Mysterious converter cap010
Powered conveyor cap010000
Spike trap cap01000
Power mine cap01000
Logging station cap020
Floating foundation cap0100
Max carry weight0100
Personal campfire cap099
Tribe campfire cap0100
Max Awareness level060
Mammoth/ship build-count multiplier010
Excavation station cap020
Hibernation pod cap0100
Mental recovery rate05
Movement optimisation01
Durability loss00
New campfire grace period01
Awareness cap: server day 9060
Normal barbarian equipment drop-rate correction01
Normal barbarian equipment durability correction05
Infinite build mode from ESC menu01
Mount/follower kill-XP share05
PvE: only same tribe may open death bags01
PvP window end: Americas, weekend024
PvP window start: Americas, weekend00
PvP window end: Americas, weekday024
PvP window start: Americas, weekday00
PvP window end: Asia, weekend024
PvP window start: Asia, weekend00
PvP window end: Asia, weekday024
PvP window start: Asia, weekday00
PvP window end: Europe, weekend024
PvP window start: Europe, weekend00
PvP window end: Europe, weekday024
PvP window start: Europe, weekday00
PvP percentage true damage01
PvP melee damage00.4
PvP damage: hostile players01
PvP damage: friendly players00.06
PvP damage: non-player objects00
PvP ranged damage00.4
Climbing01
Stamina recovery delay00.8
Platforms affect pathfinding01
Mammoth/ship build range limit00
Mammoth/ship build-count limit00
No item drop on death01
PvE hit-detection range scale01
PvP friendly fire (players)01
PvP protection inside campfire range01
Normal barbarian drops02
Other XP03
Breath recovery speed02
Breath drain00.6
Fuel consumption00.6
Heat accumulation rate00.8
Parry difficulty00
Break-free skill cooldown00.67
Relic chest event00
Force monster respawn on restart01
Character inventory slots0256
Roll i-frames01
Invasion window start hour00
Invasion window end hour024
Invasion total enemies (max)0128
Invasion total enemies (min)08
Invasion enemy level01
Invasion scale00.8
Monster invasion00
Concurrent invasions01
Enemies per wave (max)016
Enemies per wave (min)03
Invasion enemy strength00.8
Invasion burn coefficient00.6
Invasion reward interval03
Invasion slaughter coefficient00.3
Ruins exploration event01
Awareness cap: server day 2060
Awareness cap: server day 7060
Kill XP03
Kill XP share01
Health regen speed02
Food drain00.6
Ship blueprints consume materials00
Proficiency XP03
Timed enemy respawn in occupied camps00
Water drain00.6
Awareness cap: server day 6060
Special event boss01
Server event end: Americas05
Server event start: Americas023
Server event end: Asia016
Server event start: Asia010
Server event overrides00
Server event end: Europe023
Server event start: Europe017
Server event region00
Server event: server age01
Server event trigger interval03600
Server event trigger chance050
Server event trigger limit024
Random invasions00
Target lock-on01
Invasion scouting minutes020
Yield multipliers apply to special items00
Awareness cap: server day 10060
Awareness cap: server day 3060
Stamina regen speed02
Dance cooldown (hours)04
Training ground XP050
Portal interconnection01
Tribe exploration event01
Tribe transport caravan event01
PvP poise damage taken by players00.8
PvP stamina damage taken by players00.8
Player damage to buildings01
No-respawn radius: players01
Perfect reshaping01
Battlefield mode00
Physics optimisation distance06666
Physics optimisation01
Item spoilage time02
Death bag lifetime02
Coefficient must be zero00
Mood decay rate00.8
Mood growth rate01.5
Information entry cap010
Repair durability-cap loss00
Repair material cost00
Sleep (dormancy) distance010000
Days offline before tribesmen go dormant030
Wildlife damage to buildings00
Campfire burn rate00.8
PvP friendly fire (master)00
Others may open your workbenches00
Others may open your chests00
Animal summon distance0100
Vegetation regrowth speed02
Crafting XP03
Crafting speed050
Body level-up: spendable points02
Resource node health02
Tribesman remote storage access01
Tribesman duplication01
Crop yield02
Crop fertiliser drain00.6
Crop growth speed02
Crop water drain00.6
Crop decay speed00
AI level11
Barbarian taming speed110
Battlefield end: Americas14
Battlefield start: Americas10
Max following animals150
Battlefield end: Asia114
Battlefield start: Asia110
Inventory sync optimisation11
Disable glider10
Chest loot-pack tier10
Chest loot11
Damage taken from wildlife10.6
Body level-up: default attribute points11
Downed (near-death) state11
Boss death event10
Boss equipment drop-rate correction11
Boss equipment durability correction15
Boss drops11
Gathering efficiency11
Gathering yield11
Gathering XP11
Automated production yield11
Mining yield11
Body XP12
Cap chest equipment quality10
Body reshaping time110
Fielded tribesman kill-XP share11
Converter efficiency110
Crew size110
Elite/boss proficiency bonus band10
Damage dealt to wildlife12
Animal level-up: default attribute points11
Wildlife boss poise damage10.5
Wildlife boss stamina damage11
Animal produce yield11
Fielded animal count11
Wildlife attack damage11
Animal level-up: HP/ATK/DEF gain11
Wildlife damage taken11
Wildlife quality11
Animal production speed11
Animal growth speed11
Animal carcass yield11
Animal prime-cut yield11
Wildlife poise damage10.5
Wildlife stamina damage11
Animal food drain11
Animal water drain11
Animal level-up: spendable points11
Draw dungeon routes (debug)10
Respawn inside dungeons11
Dynamic boss scaling10
Awareness cap: server day 8160
Elite equipment drop-rate correction11
Elite equipment durability correction15
Floating foundations11
Body level-up: HP/ATK/DEF gain11
Battlefield end: Europe121
Battlefield start: Europe117
Awareness XP15
Logging yield11
Animal breeding speed11
Awareness cap: server day 5160
Awareness cap: server day 1160
Awareness cap: server day 4160
Incubation speed110
Move death bag on respawn11
Daylight fraction10.7
Time flow rate124
Personal map markers1100
Personal animal cap1100
Personal ship cap120
Personal special-animal cap1100
Personal Ray-class airship cap110
Extra tribesmen: Connection Enhancement I110
Extra tribesmen: Connection Enhancement III11000
Extra tribesmen: Connection Enhancement II120
Tribe map markers1100
Tribe animal cap1100
Tribe member cap150
Tribe ship cap150
Tribe special-animal cap1100
Tribe Ray-class airship cap120
Tribe tribesman cap11000
Damage to structures11
Ignore objects between camera and character11
PvP10
Wake distance19000
Keep starting body data on respawn11
Ignore enemy builds in own campfire range11
Starting Awareness level11
Guided tasks11
Boss entrance cinematic11
Machine capture11
Downed-state health regen11
Fleet invasion10
Area build-count limit10
Limit interaction on damaged buildings11
Player portals move goods11
Building decay10
Building decay speed10
Build height limit10
Pre-build preview11
Build & repair speed12
No-respawn radius: buildings11
Invasion assault minutes190
No-build zones10
Mental drain11
Elite barbarian drops11
Structure-healing placement mode11
Cross-server10
Fast-arrive when blocked10
Platform animal carry weight10.1
Invasion cooldown minutes11440
Mask XP12
Barbarian level-up: default attribute points11
Wild barbarian damage11
Barbarian level-up: HP/ATK/DEF gain11
Barbarian level-up: spendable points11
Ray airship main gun cooldown11
Craft from nearby containers11
Barbarian boss poise damage10.5
Barbarian boss stamina damage11
Fielded barbarian count1100
Wild barbarian damage taken11
Wild barbarian quality11
Barbarian poise damage10.5
Barbarian stamina damage11
Management-mode invasion10
Management-mode invasion countdown11
Mask mimicry upgrade11
Gathering station cap120
Portal cap1100
Mysterious converter cap110
Powered conveyor cap110000
Spike trap cap11000
Power mine cap11000
Logging station cap120
Floating foundation cap1100
Max carry weight1100
Personal campfire cap199
Tribe campfire cap1100
Max Awareness level160
Mammoth/ship build-count multiplier110
Excavation station cap120
Hibernation pod cap1100
Mental recovery rate12
Movement optimisation11
Durability loss10
New campfire grace period11
Awareness cap: server day 9160
Normal barbarian equipment drop-rate correction11
Normal barbarian equipment durability correction15
Infinite build mode from ESC menu11
Mount/follower kill-XP share11
PvE: only same tribe may open death bags11
PvP window end: Americas, weekend124
PvP window start: Americas, weekend10
PvP window end: Americas, weekday124
PvP window start: Americas, weekday10
PvP window end: Asia, weekend124
PvP window start: Asia, weekend10
PvP window end: Asia, weekday124
PvP window start: Asia, weekday10
PvP window end: Europe, weekend124
PvP window start: Europe, weekend10
PvP window end: Europe, weekday124
PvP window start: Europe, weekday10
PvP percentage true damage11
PvP melee damage10.4
PvP damage: hostile players11
PvP damage: friendly players10.06
PvP damage: non-player objects10
PvP ranged damage10.4
Climbing11
Stamina recovery delay11
Platforms affect pathfinding11
Mammoth/ship build range limit10
Mammoth/ship build-count limit10
No item drop on death11
PvE hit-detection range scale11
PvP friendly fire (players)11
PvP protection inside campfire range11
Normal barbarian drops11
Other XP11
Breath recovery speed11
Breath drain11
Fuel consumption11
Heat accumulation rate11
Parry difficulty10
Break-free skill cooldown11
Relic chest event10
Force monster respawn on restart11
Character inventory slots1256
Roll i-frames11
Invasion window start hour10
Invasion window end hour124
Invasion total enemies (max)1128
Invasion total enemies (min)18
Invasion enemy level11
Invasion scale11
Monster invasion10
Concurrent invasions12
Enemies per wave (max)116
Enemies per wave (min)13
Invasion enemy strength11
Invasion burn coefficient10.6
Invasion reward interval13
Invasion slaughter coefficient10.3
Ruins exploration event11
Awareness cap: server day 2160
Awareness cap: server day 7160
Kill XP11
Kill XP share11
Health regen speed11
Food drain11
Ship blueprints consume materials10
Proficiency XP12
Timed enemy respawn in occupied camps10
Water drain11
Awareness cap: server day 6160
Special event boss11
Server event end: Americas15
Server event start: Americas123
Server event end: Asia116
Server event start: Asia110
Server event overrides10
Server event end: Europe123
Server event start: Europe117
Server event region10
Server event: server age11
Server event trigger interval13600
Server event trigger chance150
Server event trigger limit124
Random invasions10
Target lock-on11
Invasion scouting minutes120
Yield multipliers apply to special items10
Awareness cap: server day 10160
Awareness cap: server day 3160
Stamina regen speed11
Dance cooldown (hours)14
Training ground XP150
Portal interconnection11
Tribe exploration event11
Tribe transport caravan event11
PvP poise damage taken by players10.8
PvP stamina damage taken by players10.8
Player damage to buildings11
No-respawn radius: players11
Perfect reshaping11
Battlefield mode10
Physics optimisation distance16666
Physics optimisation11
Item spoilage time11
Death bag lifetime11
Coefficient must be zero10
Mood decay rate11
Mood growth rate11
Information entry cap110
Repair durability-cap loss10
Repair material cost10
Sleep (dormancy) distance110000
Days offline before tribesmen go dormant130
Wildlife damage to buildings10
Campfire burn rate11
PvP friendly fire (master)10
Others may open your workbenches10
Others may open your chests10
Animal summon distance1100
Vegetation regrowth speed11
Crafting XP11
Crafting speed110
Body level-up: spendable points11
Resource node health12
Tribesman remote storage access11
Tribesman duplication11
Crop yield11
Crop fertiliser drain11
Crop growth speed11
Crop water drain11
Crop decay speed10
AI level21
Barbarian taming speed210
Battlefield end: Americas24
Battlefield start: Americas20
Max following animals250
Battlefield end: Asia214
Battlefield start: Asia210
Inventory sync optimisation21
Disable glider20
Chest loot-pack tier20
Chest loot22
Damage taken from wildlife20.4
Body level-up: default attribute points22
Downed (near-death) state21
Boss death event20
Boss equipment drop-rate correction21
Boss equipment durability correction25
Boss drops22
Gathering efficiency21.5
Gathering yield22
Gathering XP23
Automated production yield22
Mining yield22
Body XP23
Cap chest equipment quality21
Body reshaping time210
Fielded tribesman kill-XP share25
Converter efficiency210
Crew size210
Elite/boss proficiency bonus band20
Damage dealt to wildlife21.5
Animal level-up: default attribute points21
Wildlife boss poise damage20.3
Wildlife boss stamina damage20.8
Animal produce yield22
Fielded animal count21
Wildlife attack damage21
Animal level-up: HP/ATK/DEF gain21
Wildlife damage taken21
Wildlife quality21.5
Animal production speed22
Animal growth speed22
Animal carcass yield22
Animal prime-cut yield22
Wildlife poise damage20.3
Wildlife stamina damage20.8
Animal food drain20.6
Animal water drain20.6
Animal level-up: spendable points21
Draw dungeon routes (debug)20
Respawn inside dungeons21
Dynamic boss scaling20
Awareness cap: server day 8260
Elite equipment drop-rate correction21
Elite equipment durability correction25
Floating foundations21
Body level-up: HP/ATK/DEF gain22
Battlefield end: Europe221
Battlefield start: Europe217
Awareness XP24
Logging yield22
Animal breeding speed22
Awareness cap: server day 5260
Awareness cap: server day 1260
Awareness cap: server day 4260
Incubation speed210
Move death bag on respawn21
Daylight fraction20.8
Time flow rate224
Personal map markers2100
Personal animal cap2100
Personal ship cap220
Personal special-animal cap2100
Personal Ray-class airship cap210
Extra tribesmen: Connection Enhancement I210
Extra tribesmen: Connection Enhancement III21000
Extra tribesmen: Connection Enhancement II220
Tribe map markers2100
Tribe animal cap2100
Tribe member cap250
Tribe ship cap250
Tribe special-animal cap2100
Tribe Ray-class airship cap220
Tribe tribesman cap21000
Damage to structures21
Ignore objects between camera and character21
PvP20
Wake distance29000
Keep starting body data on respawn21
Ignore enemy builds in own campfire range21
Starting Awareness level21
Guided tasks21
Boss entrance cinematic21
Machine capture21
Downed-state health regen22
Fleet invasion20
Area build-count limit20
Limit interaction on damaged buildings21
Player portals move goods21
Building decay20
Building decay speed20
Build height limit20
Pre-build preview21
Build & repair speed25
No-respawn radius: buildings21
Invasion assault minutes290
No-build zones20
Mental drain21
Elite barbarian drops22
Structure-healing placement mode21
Cross-server20
Fast-arrive when blocked20
Platform animal carry weight20.1
Invasion cooldown minutes21440
Mask XP23
Barbarian level-up: default attribute points21
Wild barbarian damage21
Barbarian level-up: HP/ATK/DEF gain21
Barbarian level-up: spendable points21
Ray airship main gun cooldown21
Craft from nearby containers21
Barbarian boss poise damage20.3
Barbarian boss stamina damage20.8
Fielded barbarian count2100
Wild barbarian damage taken21
Wild barbarian quality21.5
Barbarian poise damage20.3
Barbarian stamina damage20.8
Management-mode invasion20
Management-mode invasion countdown21
Mask mimicry upgrade21
Gathering station cap220
Portal cap2100
Mysterious converter cap210
Powered conveyor cap210000
Spike trap cap21000
Power mine cap21000
Logging station cap220
Floating foundation cap2100
Max carry weight2100
Personal campfire cap299
Tribe campfire cap2100
Max Awareness level260
Mammoth/ship build-count multiplier210
Excavation station cap220
Hibernation pod cap2100
Mental recovery rate25
Movement optimisation21
Durability loss20
New campfire grace period21
Awareness cap: server day 9260
Normal barbarian equipment drop-rate correction21
Normal barbarian equipment durability correction25
Infinite build mode from ESC menu21
Mount/follower kill-XP share25
PvE: only same tribe may open death bags21
PvP window end: Americas, weekend224
PvP window start: Americas, weekend20
PvP window end: Americas, weekday224
PvP window start: Americas, weekday20
PvP window end: Asia, weekend224
PvP window start: Asia, weekend20
PvP window end: Asia, weekday224
PvP window start: Asia, weekday20
PvP window end: Europe, weekend224
PvP window start: Europe, weekend20
PvP window end: Europe, weekday224
PvP window start: Europe, weekday20
PvP percentage true damage21
PvP melee damage20.4
PvP damage: hostile players21
PvP damage: friendly players20.06
PvP damage: non-player objects20
PvP ranged damage20.4
Climbing21
Stamina recovery delay20.8
Platforms affect pathfinding21
Mammoth/ship build range limit20
Mammoth/ship build-count limit20
No item drop on death21
PvE hit-detection range scale21
PvP friendly fire (players)21
PvP protection inside campfire range21
Normal barbarian drops22
Other XP23
Breath recovery speed22
Breath drain20.6
Fuel consumption20.6
Heat accumulation rate20.8
Parry difficulty20
Break-free skill cooldown20.67
Relic chest event20
Force monster respawn on restart21
Character inventory slots2256
Roll i-frames21
Invasion window start hour20
Invasion window end hour224
Invasion total enemies (max)2128
Invasion total enemies (min)28
Invasion enemy level21
Invasion scale20.8
Monster invasion20
Concurrent invasions21
Enemies per wave (max)216
Enemies per wave (min)23
Invasion enemy strength20.8
Invasion burn coefficient20.6
Invasion reward interval23
Invasion slaughter coefficient20.3
Ruins exploration event21
Awareness cap: server day 2260
Awareness cap: server day 7260
Kill XP23
Kill XP share21
Health regen speed22
Food drain20.6
Ship blueprints consume materials20
Proficiency XP23
Timed enemy respawn in occupied camps20
Water drain20.6
Awareness cap: server day 6260
Special event boss21
Server event end: Americas25
Server event start: Americas223
Server event end: Asia216
Server event start: Asia210
Server event overrides20
Server event end: Europe223
Server event start: Europe217
Server event region20
Server event: server age21
Server event trigger interval23600
Server event trigger chance250
Server event trigger limit224
Random invasions20
Target lock-on21
Invasion scouting minutes220
Yield multipliers apply to special items20
Awareness cap: server day 10260
Awareness cap: server day 3260
Stamina regen speed22
Dance cooldown (hours)24
Training ground XP250
Portal interconnection21
Tribe exploration event21
Tribe transport caravan event21
PvP poise damage taken by players20.8
PvP stamina damage taken by players20.8
Player damage to buildings21
No-respawn radius: players21
Perfect reshaping21
Battlefield mode20
Physics optimisation distance26666
Physics optimisation21
Item spoilage time22
Death bag lifetime22
Coefficient must be zero20
Mood decay rate20.8
Mood growth rate21.5
Information entry cap210
Repair durability-cap loss20
Repair material cost20
Sleep (dormancy) distance210000
Days offline before tribesmen go dormant230
Wildlife damage to buildings20
Campfire burn rate20.8
PvP friendly fire (master)20
Others may open your workbenches20
Others may open your chests20
Animal summon distance2100
Vegetation regrowth speed22
Crafting XP23
Crafting speed250
Body level-up: spendable points22
Resource node health22
Tribesman remote storage access21
Tribesman duplication21
Crop yield22
Crop fertiliser drain20.6
Crop growth speed22
Crop water drain20.6
Crop decay speed20