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PvP

The master PvP switch (players can damage each other).

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key HuXIangShangHaiKaiGuan · category General & world · developer’s label PVP开关

toggle range varies by mode

Permitted range

ModeSlotMinMaxDefault
Default0010
Default1010
Default2010
Action0010
Action1010
Action2010
Creative0010
Creative1010
Creative2010
Management0010
Management1010
Management2010
PvP0011
PvP1011
PvP2011

This setting's range is not the same everywhere — 2 distinct range sets across the 15 mode/slot combinations. A configurator that shows one range for it is wrong somewhere.

Default by difficulty

CasualEasyNormalHardMasterCustom
000000

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 105 official templates that set this setting.

ValueTemplatesWhich
177PVP, PVP_Custom, PVP_Dashi, PVP_Jiandan, PVP_Kunnan, PVP_Putong, PVP_Xiuxian, PvP_04P_No_Raid, PvP_04P_No_Raid_3x, PvP_10P_No_Raid, PvP_10P_No_Raid_3x, PvP_AS_03P_UTC12~16 and 65 more
028Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan and 16 more