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Downed (near-death) state

Whether players enter a downed state instead of dying outright.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key BinSiKaiGuan · category General & world · developer’s label 濒死开关

toggle range varies by mode

Permitted range

ModeSlotMinMaxDefault
Default0011
Default1011
Default2011
Action0010
Action1010
Action2010
Creative0011
Creative1011
Creative2011
Management0011
Management1011
Management2011
PvP0011
PvP1011
PvP2011

This setting's range is not the same everywhere — 2 distinct range sets across the 15 mode/slot combinations. A configurator that shows one range for it is wrong somewhere.

Default by difficulty

CasualEasyNormalHardMasterCustom
111101

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 36 official templates that set this setting.

ValueTemplatesWhich
129Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan, Creative_Putong, Creative_Xiuxian, Custom, Dashi, Jiandan, Kunnan, Management and 17 more
011Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative_Dashi, Dashi, Management_Dashi, PVP_Dashi