| AI level | 0 | 2 |
| Barbarian taming speed | 0 | 1 |
| Battlefield end: Americas | 0 | 4 |
| Battlefield start: Americas | 0 | 0 |
| Max following animals | 0 | 3 |
| Battlefield end: Asia | 0 | 14 |
| Battlefield start: Asia | 0 | 10 |
| Inventory sync optimisation | 0 | 1 |
| Disable glider | 0 | 0 |
| Chest loot-pack tier | 0 | 0 |
| Chest loot | 0 | 1 |
| Damage taken from wildlife | 0 | 1.2 |
| Body level-up: default attribute points | 0 | 1 |
| Downed (near-death) state | 0 | 1 |
| Boss death event | 0 | 0 |
| Boss equipment drop-rate correction | 0 | 1 |
| Boss equipment durability correction | 0 | 1 |
| Boss drops | 0 | 1 |
| Gathering efficiency | 0 | 1 |
| Gathering yield | 0 | 1 |
| Gathering XP | 0 | 3 |
| Automated production yield | 0 | 0.8 |
| Mining yield | 0 | 1 |
| Body XP | 0 | 1 |
| Cap chest equipment quality | 0 | 0 |
| Body reshaping time | 0 | 0.8 |
| Fielded tribesman kill-XP share | 0 | 1 |
| Converter efficiency | 0 | 5 |
| Crew size | 0 | 1 |
| Elite/boss proficiency bonus band | 0 | 0.5 |
| Damage dealt to wildlife | 0 | 0.9 |
| Animal level-up: default attribute points | 0 | 1 |
| Wildlife boss poise damage | 0 | 1 |
| Wildlife boss stamina damage | 0 | 1.5 |
| Animal produce yield | 0 | 0.8 |
| Fielded animal count | 0 | 1 |
| Wildlife attack damage | 0 | 1 |
| Animal level-up: HP/ATK/DEF gain | 0 | 1 |
| Wildlife damage taken | 0 | 1 |
| Wildlife quality | 0 | 1.5 |
| Animal production speed | 0 | 0.8 |
| Animal growth speed | 0 | 0.8 |
| Animal carcass yield | 0 | 1 |
| Animal prime-cut yield | 0 | 1 |
| Wildlife poise damage | 0 | 1 |
| Wildlife stamina damage | 0 | 1.5 |
| Animal food drain | 0 | 1.2 |
| Animal water drain | 0 | 1.2 |
| Animal level-up: spendable points | 0 | 1 |
| Draw dungeon routes (debug) | 0 | 0 |
| Respawn inside dungeons | 0 | 1 |
| Dynamic boss scaling | 0 | 1 |
| Awareness cap: server day 8 | 0 | 60 |
| Elite equipment drop-rate correction | 0 | 1 |
| Elite equipment durability correction | 0 | 1 |
| Floating foundations | 0 | 1 |
| Body level-up: HP/ATK/DEF gain | 0 | 1 |
| Battlefield end: Europe | 0 | 21 |
| Battlefield start: Europe | 0 | 17 |
| Awareness XP | 0 | 3 |
| Logging yield | 0 | 1 |
| Animal breeding speed | 0 | 0.8 |
| Awareness cap: server day 5 | 0 | 60 |
| Awareness cap: server day 1 | 0 | 60 |
| Awareness cap: server day 4 | 0 | 60 |
| Incubation speed | 0 | 0.8 |
| Move death bag on respawn | 0 | 0 |
| Daylight fraction | 0 | 0.6 |
| Time flow rate | 0 | 24 |
| Personal map markers | 0 | 20 |
| Personal animal cap | 0 | 50 |
| Personal ship cap | 0 | 2 |
| Personal special-animal cap | 0 | 1 |
| Personal Ray-class airship cap | 0 | 1 |
| Extra tribesmen: Connection Enhancement I | 0 | 6 |
| Extra tribesmen: Connection Enhancement III | 0 | 50 |
| Extra tribesmen: Connection Enhancement II | 0 | 10 |
| Tribe map markers | 0 | 20 |
| Tribe animal cap | 0 | 50 |
| Tribe member cap | 0 | 20 |
| Tribe ship cap | 0 | 10 |
| Tribe special-animal cap | 0 | 1 |
| Tribe Ray-class airship cap | 0 | 2 |
| Tribe tribesman cap | 0 | 50 |
| Damage to structures | 0 | 1 |
| Ignore objects between camera and character | 0 | 1 |
| PvP | 0 | 0 |
| Wake distance | 0 | 9000 |
| Keep starting body data on respawn | 0 | 1 |
| Ignore enemy builds in own campfire range | 0 | 1 |
| Starting Awareness level | 0 | 1 |
| Guided tasks | 0 | 0 |
| Boss entrance cinematic | 0 | 1 |
| Machine capture | 0 | 1 |
| Downed-state health regen | 0 | 0.8 |
| Fleet invasion | 0 | 0 |
| Area build-count limit | 0 | 1 |
| Limit interaction on damaged buildings | 0 | 1 |
| Player portals move goods | 0 | 1 |
| Building decay | 0 | 1 |
| Building decay speed | 0 | 1 |
| Build height limit | 0 | 0 |
| Pre-build preview | 0 | 1 |
| Build & repair speed | 0 | 1 |
| No-respawn radius: buildings | 0 | 1 |
| Invasion assault minutes | 0 | 90 |
| No-build zones | 0 | 1 |
| Mental drain | 0 | 0 |
| Elite barbarian drops | 0 | 1 |
| Structure-healing placement mode | 0 | 1 |
| Cross-server | 0 | 0 |
| Fast-arrive when blocked | 0 | 0 |
| Platform animal carry weight | 0 | 1 |
| Invasion cooldown minutes | 0 | 1440 |
| Mask XP | 0 | 1 |
| Barbarian level-up: default attribute points | 0 | 1 |
| Wild barbarian damage | 0 | 1 |
| Barbarian level-up: HP/ATK/DEF gain | 0 | 1 |
| Barbarian level-up: spendable points | 0 | 1 |
| Ray airship main gun cooldown | 0 | 1 |
| Craft from nearby containers | 0 | 1 |
| Barbarian boss poise damage | 0 | 1 |
| Barbarian boss stamina damage | 0 | 1.5 |
| Fielded barbarian count | 0 | 3 |
| Wild barbarian damage taken | 0 | 1 |
| Wild barbarian quality | 0 | 1.5 |
| Barbarian poise damage | 0 | 1 |
| Barbarian stamina damage | 0 | 1.5 |
| Management-mode invasion | 0 | 1 |
| Management-mode invasion countdown | 0 | 1 |
| Mask mimicry upgrade | 0 | 1 |
| Gathering station cap | 0 | 20 |
| Portal cap | 0 | 10 |
| Mysterious converter cap | 0 | 3 |
| Powered conveyor cap | 0 | 1000 |
| Spike trap cap | 0 | 400 |
| Power mine cap | 0 | 10 |
| Logging station cap | 0 | 20 |
| Floating foundation cap | 0 | 100 |
| Max carry weight | 0 | 1 |
| Personal campfire cap | 0 | 6 |
| Tribe campfire cap | 0 | 6 |
| Max Awareness level | 0 | 60 |
| Mammoth/ship build-count multiplier | 0 | 3 |
| Excavation station cap | 0 | 20 |
| Hibernation pod cap | 0 | 50 |
| Mental recovery rate | 0 | 1 |
| Movement optimisation | 0 | 1 |
| Durability loss | 0 | 1.1 |
| New campfire grace period | 0 | 1 |
| Awareness cap: server day 9 | 0 | 60 |
| Normal barbarian equipment drop-rate correction | 0 | 1 |
| Normal barbarian equipment durability correction | 0 | 1 |
| Infinite build mode from ESC menu | 0 | 1 |
| Mount/follower kill-XP share | 0 | 1 |
| PvE: only same tribe may open death bags | 0 | 1 |
| PvP window end: Americas, weekend | 0 | 24 |
| PvP window start: Americas, weekend | 0 | 0 |
| PvP window end: Americas, weekday | 0 | 24 |
| PvP window start: Americas, weekday | 0 | 0 |
| PvP window end: Asia, weekend | 0 | 24 |
| PvP window start: Asia, weekend | 0 | 0 |
| PvP window end: Asia, weekday | 0 | 24 |
| PvP window start: Asia, weekday | 0 | 0 |
| PvP window end: Europe, weekend | 0 | 24 |
| PvP window start: Europe, weekend | 0 | 0 |
| PvP window end: Europe, weekday | 0 | 24 |
| PvP window start: Europe, weekday | 0 | 0 |
| PvP percentage true damage | 0 | 1 |
| PvP melee damage | 0 | 0.4 |
| PvP damage: hostile players | 0 | 1 |
| PvP damage: friendly players | 0 | 0.06 |
| PvP damage: non-player objects | 0 | 0 |
| PvP ranged damage | 0 | 0.4 |
| Climbing | 0 | 1 |
| Stamina recovery delay | 0 | 1.1 |
| Platforms affect pathfinding | 0 | 1 |
| Mammoth/ship build range limit | 0 | 1 |
| Mammoth/ship build-count limit | 0 | 1 |
| No item drop on death | 0 | 0 |
| PvE hit-detection range scale | 0 | 1 |
| PvP friendly fire (players) | 0 | 1 |
| PvP protection inside campfire range | 0 | 1 |
| Normal barbarian drops | 0 | 1 |
| Other XP | 0 | 3 |
| Breath recovery speed | 0 | 1 |
| Breath drain | 0 | 1.5 |
| Fuel consumption | 0 | 1.2 |
| Heat accumulation rate | 0 | 1.5 |
| Parry difficulty | 0 | 1 |
| Break-free skill cooldown | 0 | 1 |
| Relic chest event | 0 | 0 |
| Force monster respawn on restart | 0 | 1 |
| Character inventory slots | 0 | 60 |
| Roll i-frames | 0 | 0.85 |
| Invasion window start hour | 0 | 0 |
| Invasion window end hour | 0 | 24 |
| Invasion total enemies (max) | 0 | 160 |
| Invasion total enemies (min) | 0 | 12 |
| Invasion enemy level | 0 | 1.2 |
| Invasion scale | 0 | 1.5 |
| Monster invasion | 0 | 1 |
| Concurrent invasions | 0 | 2 |
| Enemies per wave (max) | 0 | 20 |
| Enemies per wave (min) | 0 | 4 |
| Invasion enemy strength | 0 | 1.2 |
| Invasion burn coefficient | 0 | 0.7 |
| Invasion reward interval | 0 | 4 |
| Invasion slaughter coefficient | 0 | 0.5 |
| Ruins exploration event | 0 | 1 |
| Awareness cap: server day 2 | 0 | 60 |
| Awareness cap: server day 7 | 0 | 60 |
| Kill XP | 0 | 3 |
| Kill XP share | 0 | 0.2 |
| Health regen speed | 0 | 0.8 |
| Food drain | 0 | 1.5 |
| Ship blueprints consume materials | 0 | 1 |
| Proficiency XP | 0 | 1 |
| Timed enemy respawn in occupied camps | 0 | 0 |
| Water drain | 0 | 1.5 |
| Awareness cap: server day 6 | 0 | 60 |
| Special event boss | 0 | 1 |
| Server event end: Americas | 0 | 5 |
| Server event start: Americas | 0 | 23 |
| Server event end: Asia | 0 | 16 |
| Server event start: Asia | 0 | 10 |
| Server event overrides | 0 | 0 |
| Server event end: Europe | 0 | 23 |
| Server event start: Europe | 0 | 17 |
| Server event region | 0 | 0 |
| Server event: server age | 0 | 1 |
| Server event trigger interval | 0 | 3600 |
| Server event trigger chance | 0 | 50 |
| Server event trigger limit | 0 | 2 |
| Random invasions | 0 | 1 |
| Target lock-on | 0 | 1 |
| Invasion scouting minutes | 0 | 20 |
| Yield multipliers apply to special items | 0 | 0 |
| Awareness cap: server day 10 | 0 | 60 |
| Awareness cap: server day 3 | 0 | 60 |
| Stamina regen speed | 0 | 0.8 |
| Dance cooldown (hours) | 0 | 4 |
| Training ground XP | 0 | 5 |
| Portal interconnection | 0 | 1 |
| Tribe exploration event | 0 | 1 |
| Tribe transport caravan event | 0 | 1 |
| PvP poise damage taken by players | 0 | 0.8 |
| PvP stamina damage taken by players | 0 | 0.8 |
| Player damage to buildings | 0 | 1 |
| No-respawn radius: players | 0 | 1 |
| Perfect reshaping | 0 | 1 |
| Battlefield mode | 0 | 0 |
| Physics optimisation distance | 0 | 6666 |
| Physics optimisation | 0 | 1 |
| Item spoilage time | 0 | 1 |
| Death bag lifetime | 0 | 1 |
| Coefficient must be zero | 0 | 0 |
| Mood decay rate | 0 | 1.2 |
| Mood growth rate | 0 | 1 |
| Information entry cap | 0 | 5 |
| Repair durability-cap loss | 0 | 1 |
| Repair material cost | 0 | 1 |
| Sleep (dormancy) distance | 0 | 10000 |
| Days offline before tribesmen go dormant | 0 | 7 |
| Wildlife damage to buildings | 0 | 6 |
| Campfire burn rate | 0 | 1.2 |
| PvP friendly fire (master) | 0 | 0 |
| Others may open your workbenches | 0 | 0 |
| Others may open your chests | 0 | 0 |
| Animal summon distance | 0 | 1 |
| Vegetation regrowth speed | 0 | 0.8 |
| Crafting XP | 0 | 3 |
| Crafting speed | 0 | 1 |
| Body level-up: spendable points | 0 | 1 |
| Resource node health | 0 | 1 |
| Tribesman remote storage access | 0 | 1 |
| Tribesman duplication | 0 | 1 |
| Crop yield | 0 | 0.8 |
| Crop fertiliser drain | 0 | 1.2 |
| Crop growth speed | 0 | 0.8 |
| Crop water drain | 0 | 1.2 |
| Crop decay speed | 0 | 1 |
| AI level | 1 | 1 |
| Barbarian taming speed | 1 | 1 |
| Battlefield end: Americas | 1 | 4 |
| Battlefield start: Americas | 1 | 0 |
| Max following animals | 1 | 1 |
| Battlefield end: Asia | 1 | 14 |
| Battlefield start: Asia | 1 | 10 |
| Inventory sync optimisation | 1 | 1 |
| Disable glider | 1 | 0 |
| Chest loot-pack tier | 1 | 0 |
| Chest loot | 1 | 1 |
| Damage taken from wildlife | 1 | 1 |
| Body level-up: default attribute points | 1 | 1 |
| Downed (near-death) state | 1 | 1 |
| Boss death event | 1 | 0 |
| Boss equipment drop-rate correction | 1 | 1 |
| Boss equipment durability correction | 1 | 1 |
| Boss drops | 1 | 1 |
| Gathering efficiency | 1 | 1 |
| Gathering yield | 1 | 1 |
| Gathering XP | 1 | 1 |
| Automated production yield | 1 | 1 |
| Mining yield | 1 | 1 |
| Body XP | 1 | 1 |
| Cap chest equipment quality | 1 | 0 |
| Body reshaping time | 1 | 1 |
| Fielded tribesman kill-XP share | 1 | 1 |
| Converter efficiency | 1 | 5 |
| Crew size | 1 | 1 |
| Elite/boss proficiency bonus band | 1 | 0 |
| Damage dealt to wildlife | 1 | 1 |
| Animal level-up: default attribute points | 1 | 1 |
| Wildlife boss poise damage | 1 | 0.5 |
| Wildlife boss stamina damage | 1 | 1 |
| Animal produce yield | 1 | 1 |
| Fielded animal count | 1 | 1 |
| Wildlife attack damage | 1 | 1 |
| Animal level-up: HP/ATK/DEF gain | 1 | 1 |
| Wildlife damage taken | 1 | 1 |
| Wildlife quality | 1 | 1 |
| Animal production speed | 1 | 1 |
| Animal growth speed | 1 | 1 |
| Animal carcass yield | 1 | 1 |
| Animal prime-cut yield | 1 | 1 |
| Wildlife poise damage | 1 | 0.5 |
| Wildlife stamina damage | 1 | 1 |
| Animal food drain | 1 | 1 |
| Animal water drain | 1 | 1 |
| Animal level-up: spendable points | 1 | 1 |
| Draw dungeon routes (debug) | 1 | 0 |
| Respawn inside dungeons | 1 | 1 |
| Dynamic boss scaling | 1 | 1 |
| Awareness cap: server day 8 | 1 | 60 |
| Elite equipment drop-rate correction | 1 | 1 |
| Elite equipment durability correction | 1 | 1 |
| Floating foundations | 1 | 1 |
| Body level-up: HP/ATK/DEF gain | 1 | 1 |
| Battlefield end: Europe | 1 | 21 |
| Battlefield start: Europe | 1 | 17 |
| Awareness XP | 1 | 1 |
| Logging yield | 1 | 1 |
| Animal breeding speed | 1 | 1 |
| Awareness cap: server day 5 | 1 | 60 |
| Awareness cap: server day 1 | 1 | 60 |
| Awareness cap: server day 4 | 1 | 60 |
| Incubation speed | 1 | 1 |
| Move death bag on respawn | 1 | 0 |
| Daylight fraction | 1 | 0.8 |
| Time flow rate | 1 | 24 |
| Personal map markers | 1 | 20 |
| Personal animal cap | 1 | 10 |
| Personal ship cap | 1 | 2 |
| Personal special-animal cap | 1 | 1 |
| Personal Ray-class airship cap | 1 | 1 |
| Extra tribesmen: Connection Enhancement I | 1 | 6 |
| Extra tribesmen: Connection Enhancement III | 1 | 15 |
| Extra tribesmen: Connection Enhancement II | 1 | 10 |
| Tribe map markers | 1 | 20 |
| Tribe animal cap | 1 | 50 |
| Tribe member cap | 1 | 20 |
| Tribe ship cap | 1 | 10 |
| Tribe special-animal cap | 1 | 1 |
| Tribe Ray-class airship cap | 1 | 2 |
| Tribe tribesman cap | 1 | 40 |
| Damage to structures | 1 | 1 |
| Ignore objects between camera and character | 1 | 1 |
| PvP | 1 | 0 |
| Wake distance | 1 | 9000 |
| Keep starting body data on respawn | 1 | 1 |
| Ignore enemy builds in own campfire range | 1 | 1 |
| Starting Awareness level | 1 | 1 |
| Guided tasks | 1 | 1 |
| Boss entrance cinematic | 1 | 1 |
| Machine capture | 1 | 1 |
| Downed-state health regen | 1 | 1 |
| Fleet invasion | 1 | 0 |
| Area build-count limit | 1 | 1 |
| Limit interaction on damaged buildings | 1 | 1 |
| Player portals move goods | 1 | 0 |
| Building decay | 1 | 1 |
| Building decay speed | 1 | 1 |
| Build height limit | 1 | 1 |
| Pre-build preview | 1 | 1 |
| Build & repair speed | 1 | 1 |
| No-respawn radius: buildings | 1 | 1 |
| Invasion assault minutes | 1 | 90 |
| No-build zones | 1 | 1 |
| Mental drain | 1 | 0 |
| Elite barbarian drops | 1 | 1 |
| Structure-healing placement mode | 1 | 1 |
| Cross-server | 1 | 0 |
| Fast-arrive when blocked | 1 | 0 |
| Platform animal carry weight | 1 | 1 |
| Invasion cooldown minutes | 1 | 1440 |
| Mask XP | 1 | 1 |
| Barbarian level-up: default attribute points | 1 | 1 |
| Wild barbarian damage | 1 | 1 |
| Barbarian level-up: HP/ATK/DEF gain | 1 | 1 |
| Barbarian level-up: spendable points | 1 | 1 |
| Ray airship main gun cooldown | 1 | 1 |
| Craft from nearby containers | 1 | 1 |
| Barbarian boss poise damage | 1 | 0.5 |
| Barbarian boss stamina damage | 1 | 1 |
| Fielded barbarian count | 1 | 1 |
| Wild barbarian damage taken | 1 | 1 |
| Wild barbarian quality | 1 | 1 |
| Barbarian poise damage | 1 | 0.5 |
| Barbarian stamina damage | 1 | 1 |
| Management-mode invasion | 1 | 0 |
| Management-mode invasion countdown | 1 | 1 |
| Mask mimicry upgrade | 1 | 1 |
| Gathering station cap | 1 | 20 |
| Portal cap | 1 | 10 |
| Mysterious converter cap | 1 | 3 |
| Powered conveyor cap | 1 | 1000 |
| Spike trap cap | 1 | 400 |
| Power mine cap | 1 | 10 |
| Logging station cap | 1 | 20 |
| Floating foundation cap | 1 | 100 |
| Max carry weight | 1 | 1 |
| Personal campfire cap | 1 | 6 |
| Tribe campfire cap | 1 | 6 |
| Max Awareness level | 1 | 60 |
| Mammoth/ship build-count multiplier | 1 | 0.1 |
| Excavation station cap | 1 | 20 |
| Hibernation pod cap | 1 | 50 |
| Mental recovery rate | 1 | 1 |
| Movement optimisation | 1 | 1 |
| Durability loss | 1 | 1 |
| New campfire grace period | 1 | 1 |
| Awareness cap: server day 9 | 1 | 60 |
| Normal barbarian equipment drop-rate correction | 1 | 1 |
| Normal barbarian equipment durability correction | 1 | 1 |
| Infinite build mode from ESC menu | 1 | 0 |
| Mount/follower kill-XP share | 1 | 1 |
| PvE: only same tribe may open death bags | 1 | 1 |
| PvP window end: Americas, weekend | 1 | 24 |
| PvP window start: Americas, weekend | 1 | 0 |
| PvP window end: Americas, weekday | 1 | 24 |
| PvP window start: Americas, weekday | 1 | 0 |
| PvP window end: Asia, weekend | 1 | 24 |
| PvP window start: Asia, weekend | 1 | 0 |
| PvP window end: Asia, weekday | 1 | 24 |
| PvP window start: Asia, weekday | 1 | 0 |
| PvP window end: Europe, weekend | 1 | 24 |
| PvP window start: Europe, weekend | 1 | 0 |
| PvP window end: Europe, weekday | 1 | 24 |
| PvP window start: Europe, weekday | 1 | 0 |
| PvP percentage true damage | 1 | 1 |
| PvP melee damage | 1 | 0.4 |
| PvP damage: hostile players | 1 | 1 |
| PvP damage: friendly players | 1 | 0.06 |
| PvP damage: non-player objects | 1 | 0 |
| PvP ranged damage | 1 | 0.4 |
| Climbing | 1 | 1 |
| Stamina recovery delay | 1 | 1 |
| Platforms affect pathfinding | 1 | 1 |
| Mammoth/ship build range limit | 1 | 1 |
| Mammoth/ship build-count limit | 1 | 1 |
| No item drop on death | 1 | 0 |
| PvE hit-detection range scale | 1 | 1 |
| PvP friendly fire (players) | 1 | 1 |
| PvP protection inside campfire range | 1 | 0 |
| Normal barbarian drops | 1 | 1 |
| Other XP | 1 | 1 |
| Breath recovery speed | 1 | 1 |
| Breath drain | 1 | 1 |
| Fuel consumption | 1 | 1 |
| Heat accumulation rate | 1 | 1 |
| Parry difficulty | 1 | 1 |
| Break-free skill cooldown | 1 | 1 |
| Relic chest event | 1 | 0 |
| Force monster respawn on restart | 1 | 1 |
| Character inventory slots | 1 | 60 |
| Roll i-frames | 1 | 1 |
| Invasion window start hour | 1 | 0 |
| Invasion window end hour | 1 | 24 |
| Invasion total enemies (max) | 1 | 128 |
| Invasion total enemies (min) | 1 | 8 |
| Invasion enemy level | 1 | 1 |
| Invasion scale | 1 | 1 |
| Monster invasion | 1 | 1 |
| Concurrent invasions | 1 | 2 |
| Enemies per wave (max) | 1 | 16 |
| Enemies per wave (min) | 1 | 3 |
| Invasion enemy strength | 1 | 1 |
| Invasion burn coefficient | 1 | 0.6 |
| Invasion reward interval | 1 | 3 |
| Invasion slaughter coefficient | 1 | 0.3 |
| Ruins exploration event | 1 | 1 |
| Awareness cap: server day 2 | 1 | 60 |
| Awareness cap: server day 7 | 1 | 60 |
| Kill XP | 1 | 1 |
| Kill XP share | 1 | 0.2 |
| Health regen speed | 1 | 1 |
| Food drain | 1 | 1 |
| Ship blueprints consume materials | 1 | 1 |
| Proficiency XP | 1 | 1 |
| Timed enemy respawn in occupied camps | 1 | 0 |
| Water drain | 1 | 1 |
| Awareness cap: server day 6 | 1 | 60 |
| Special event boss | 1 | 1 |
| Server event end: Americas | 1 | 5 |
| Server event start: Americas | 1 | 23 |
| Server event end: Asia | 1 | 16 |
| Server event start: Asia | 1 | 10 |
| Server event overrides | 1 | 0 |
| Server event end: Europe | 1 | 23 |
| Server event start: Europe | 1 | 17 |
| Server event region | 1 | 0 |
| Server event: server age | 1 | 1 |
| Server event trigger interval | 1 | 3600 |
| Server event trigger chance | 1 | 50 |
| Server event trigger limit | 1 | 2 |
| Random invasions | 1 | 1 |
| Target lock-on | 1 | 1 |
| Invasion scouting minutes | 1 | 20 |
| Yield multipliers apply to special items | 1 | 0 |
| Awareness cap: server day 10 | 1 | 60 |
| Awareness cap: server day 3 | 1 | 60 |
| Stamina regen speed | 1 | 1 |
| Dance cooldown (hours) | 1 | 4 |
| Training ground XP | 1 | 1 |
| Portal interconnection | 1 | 1 |
| Tribe exploration event | 1 | 1 |
| Tribe transport caravan event | 1 | 1 |
| PvP poise damage taken by players | 1 | 0.8 |
| PvP stamina damage taken by players | 1 | 0.8 |
| Player damage to buildings | 1 | 1 |
| No-respawn radius: players | 1 | 1 |
| Perfect reshaping | 1 | 1 |
| Battlefield mode | 1 | 0 |
| Physics optimisation distance | 1 | 6666 |
| Physics optimisation | 1 | 1 |
| Item spoilage time | 1 | 1 |
| Death bag lifetime | 1 | 1 |
| Coefficient must be zero | 1 | 0 |
| Mood decay rate | 1 | 1 |
| Mood growth rate | 1 | 1 |
| Information entry cap | 1 | 5 |
| Repair durability-cap loss | 1 | 1 |
| Repair material cost | 1 | 1 |
| Sleep (dormancy) distance | 1 | 10000 |
| Days offline before tribesmen go dormant | 1 | 7 |
| Wildlife damage to buildings | 1 | 4 |
| Campfire burn rate | 1 | 1 |
| PvP friendly fire (master) | 1 | 0 |
| Others may open your workbenches | 1 | 0 |
| Others may open your chests | 1 | 0 |
| Animal summon distance | 1 | 1 |
| Vegetation regrowth speed | 1 | 1 |
| Crafting XP | 1 | 1 |
| Crafting speed | 1 | 1 |
| Body level-up: spendable points | 1 | 1 |
| Resource node health | 1 | 1 |
| Tribesman remote storage access | 1 | 1 |
| Tribesman duplication | 1 | 1 |
| Crop yield | 1 | 1 |
| Crop fertiliser drain | 1 | 1 |
| Crop growth speed | 1 | 1 |
| Crop water drain | 1 | 1 |
| Crop decay speed | 1 | 1 |
| AI level | 2 | 2 |
| Barbarian taming speed | 2 | 1 |
| Battlefield end: Americas | 2 | 4 |
| Battlefield start: Americas | 2 | 0 |
| Max following animals | 2 | 3 |
| Battlefield end: Asia | 2 | 14 |
| Battlefield start: Asia | 2 | 10 |
| Inventory sync optimisation | 2 | 1 |
| Disable glider | 2 | 0 |
| Chest loot-pack tier | 2 | 0 |
| Chest loot | 2 | 1 |
| Damage taken from wildlife | 2 | 1.2 |
| Body level-up: default attribute points | 2 | 1 |
| Downed (near-death) state | 2 | 1 |
| Boss death event | 2 | 0 |
| Boss equipment drop-rate correction | 2 | 1 |
| Boss equipment durability correction | 2 | 1 |
| Boss drops | 2 | 1 |
| Gathering efficiency | 2 | 1 |
| Gathering yield | 2 | 1 |
| Gathering XP | 2 | 3 |
| Automated production yield | 2 | 0.8 |
| Mining yield | 2 | 1 |
| Body XP | 2 | 1 |
| Cap chest equipment quality | 2 | 0 |
| Body reshaping time | 2 | 0.8 |
| Fielded tribesman kill-XP share | 2 | 1 |
| Converter efficiency | 2 | 5 |
| Crew size | 2 | 1 |
| Elite/boss proficiency bonus band | 2 | 0.5 |
| Damage dealt to wildlife | 2 | 0.9 |
| Animal level-up: default attribute points | 2 | 1 |
| Wildlife boss poise damage | 2 | 1 |
| Wildlife boss stamina damage | 2 | 1.5 |
| Animal produce yield | 2 | 0.8 |
| Fielded animal count | 2 | 1 |
| Wildlife attack damage | 2 | 1 |
| Animal level-up: HP/ATK/DEF gain | 2 | 1 |
| Wildlife damage taken | 2 | 1 |
| Wildlife quality | 2 | 1.5 |
| Animal production speed | 2 | 0.8 |
| Animal growth speed | 2 | 0.8 |
| Animal carcass yield | 2 | 1 |
| Animal prime-cut yield | 2 | 1 |
| Wildlife poise damage | 2 | 1 |
| Wildlife stamina damage | 2 | 1.5 |
| Animal food drain | 2 | 1.2 |
| Animal water drain | 2 | 1.2 |
| Animal level-up: spendable points | 2 | 1 |
| Draw dungeon routes (debug) | 2 | 0 |
| Respawn inside dungeons | 2 | 1 |
| Dynamic boss scaling | 2 | 1 |
| Awareness cap: server day 8 | 2 | 60 |
| Elite equipment drop-rate correction | 2 | 1 |
| Elite equipment durability correction | 2 | 1 |
| Floating foundations | 2 | 1 |
| Body level-up: HP/ATK/DEF gain | 2 | 1 |
| Battlefield end: Europe | 2 | 21 |
| Battlefield start: Europe | 2 | 17 |
| Awareness XP | 2 | 3 |
| Logging yield | 2 | 1 |
| Animal breeding speed | 2 | 0.8 |
| Awareness cap: server day 5 | 2 | 60 |
| Awareness cap: server day 1 | 2 | 60 |
| Awareness cap: server day 4 | 2 | 60 |
| Incubation speed | 2 | 0.8 |
| Move death bag on respawn | 2 | 0 |
| Daylight fraction | 2 | 0.6 |
| Time flow rate | 2 | 24 |
| Personal map markers | 2 | 20 |
| Personal animal cap | 2 | 50 |
| Personal ship cap | 2 | 2 |
| Personal special-animal cap | 2 | 1 |
| Personal Ray-class airship cap | 2 | 1 |
| Extra tribesmen: Connection Enhancement I | 2 | 6 |
| Extra tribesmen: Connection Enhancement III | 2 | 50 |
| Extra tribesmen: Connection Enhancement II | 2 | 10 |
| Tribe map markers | 2 | 20 |
| Tribe animal cap | 2 | 50 |
| Tribe member cap | 2 | 20 |
| Tribe ship cap | 2 | 10 |
| Tribe special-animal cap | 2 | 1 |
| Tribe Ray-class airship cap | 2 | 2 |
| Tribe tribesman cap | 2 | 50 |
| Damage to structures | 2 | 1 |
| Ignore objects between camera and character | 2 | 1 |
| PvP | 2 | 0 |
| Wake distance | 2 | 9000 |
| Keep starting body data on respawn | 2 | 1 |
| Ignore enemy builds in own campfire range | 2 | 1 |
| Starting Awareness level | 2 | 1 |
| Guided tasks | 2 | 0 |
| Boss entrance cinematic | 2 | 1 |
| Machine capture | 2 | 1 |
| Downed-state health regen | 2 | 0.8 |
| Fleet invasion | 2 | 0 |
| Area build-count limit | 2 | 1 |
| Limit interaction on damaged buildings | 2 | 1 |
| Player portals move goods | 2 | 1 |
| Building decay | 2 | 1 |
| Building decay speed | 2 | 1 |
| Build height limit | 2 | 0 |
| Pre-build preview | 2 | 1 |
| Build & repair speed | 2 | 1 |
| No-respawn radius: buildings | 2 | 1 |
| Invasion assault minutes | 2 | 90 |
| No-build zones | 2 | 1 |
| Mental drain | 2 | 0 |
| Elite barbarian drops | 2 | 1 |
| Structure-healing placement mode | 2 | 1 |
| Cross-server | 2 | 0 |
| Fast-arrive when blocked | 2 | 0 |
| Platform animal carry weight | 2 | 1 |
| Invasion cooldown minutes | 2 | 1440 |
| Mask XP | 2 | 1 |
| Barbarian level-up: default attribute points | 2 | 1 |
| Wild barbarian damage | 2 | 1 |
| Barbarian level-up: HP/ATK/DEF gain | 2 | 1 |
| Barbarian level-up: spendable points | 2 | 1 |
| Ray airship main gun cooldown | 2 | 1 |
| Craft from nearby containers | 2 | 1 |
| Barbarian boss poise damage | 2 | 1 |
| Barbarian boss stamina damage | 2 | 1.5 |
| Fielded barbarian count | 2 | 3 |
| Wild barbarian damage taken | 2 | 1 |
| Wild barbarian quality | 2 | 1.5 |
| Barbarian poise damage | 2 | 1 |
| Barbarian stamina damage | 2 | 1.5 |
| Management-mode invasion | 2 | 1 |
| Management-mode invasion countdown | 2 | 1 |
| Mask mimicry upgrade | 2 | 1 |
| Gathering station cap | 2 | 20 |
| Portal cap | 2 | 10 |
| Mysterious converter cap | 2 | 3 |
| Powered conveyor cap | 2 | 1000 |
| Spike trap cap | 2 | 400 |
| Power mine cap | 2 | 10 |
| Logging station cap | 2 | 20 |
| Floating foundation cap | 2 | 100 |
| Max carry weight | 2 | 1 |
| Personal campfire cap | 2 | 6 |
| Tribe campfire cap | 2 | 6 |
| Max Awareness level | 2 | 60 |
| Mammoth/ship build-count multiplier | 2 | 3 |
| Excavation station cap | 2 | 20 |
| Hibernation pod cap | 2 | 50 |
| Mental recovery rate | 2 | 1 |
| Movement optimisation | 2 | 1 |
| Durability loss | 2 | 1.1 |
| New campfire grace period | 2 | 1 |
| Awareness cap: server day 9 | 2 | 60 |
| Normal barbarian equipment drop-rate correction | 2 | 1 |
| Normal barbarian equipment durability correction | 2 | 1 |
| Infinite build mode from ESC menu | 2 | 1 |
| Mount/follower kill-XP share | 2 | 1 |
| PvE: only same tribe may open death bags | 2 | 1 |
| PvP window end: Americas, weekend | 2 | 24 |
| PvP window start: Americas, weekend | 2 | 0 |
| PvP window end: Americas, weekday | 2 | 24 |
| PvP window start: Americas, weekday | 2 | 0 |
| PvP window end: Asia, weekend | 2 | 24 |
| PvP window start: Asia, weekend | 2 | 0 |
| PvP window end: Asia, weekday | 2 | 24 |
| PvP window start: Asia, weekday | 2 | 0 |
| PvP window end: Europe, weekend | 2 | 24 |
| PvP window start: Europe, weekend | 2 | 0 |
| PvP window end: Europe, weekday | 2 | 24 |
| PvP window start: Europe, weekday | 2 | 0 |
| PvP percentage true damage | 2 | 1 |
| PvP melee damage | 2 | 0.4 |
| PvP damage: hostile players | 2 | 1 |
| PvP damage: friendly players | 2 | 0.06 |
| PvP damage: non-player objects | 2 | 0 |
| PvP ranged damage | 2 | 0.4 |
| Climbing | 2 | 1 |
| Stamina recovery delay | 2 | 1.1 |
| Platforms affect pathfinding | 2 | 1 |
| Mammoth/ship build range limit | 2 | 1 |
| Mammoth/ship build-count limit | 2 | 1 |
| No item drop on death | 2 | 0 |
| PvE hit-detection range scale | 2 | 1 |
| PvP friendly fire (players) | 2 | 1 |
| PvP protection inside campfire range | 2 | 1 |
| Normal barbarian drops | 2 | 1 |
| Other XP | 2 | 3 |
| Breath recovery speed | 2 | 1 |
| Breath drain | 2 | 1.5 |
| Fuel consumption | 2 | 1.2 |
| Heat accumulation rate | 2 | 1.5 |
| Parry difficulty | 2 | 1 |
| Break-free skill cooldown | 2 | 1 |
| Relic chest event | 2 | 0 |
| Force monster respawn on restart | 2 | 1 |
| Character inventory slots | 2 | 60 |
| Roll i-frames | 2 | 0.85 |
| Invasion window start hour | 2 | 0 |
| Invasion window end hour | 2 | 24 |
| Invasion total enemies (max) | 2 | 160 |
| Invasion total enemies (min) | 2 | 12 |
| Invasion enemy level | 2 | 1.2 |
| Invasion scale | 2 | 1.5 |
| Monster invasion | 2 | 1 |
| Concurrent invasions | 2 | 2 |
| Enemies per wave (max) | 2 | 20 |
| Enemies per wave (min) | 2 | 4 |
| Invasion enemy strength | 2 | 1.2 |
| Invasion burn coefficient | 2 | 0.7 |
| Invasion reward interval | 2 | 4 |
| Invasion slaughter coefficient | 2 | 0.5 |
| Ruins exploration event | 2 | 1 |
| Awareness cap: server day 2 | 2 | 60 |
| Awareness cap: server day 7 | 2 | 60 |
| Kill XP | 2 | 3 |
| Kill XP share | 2 | 0.2 |
| Health regen speed | 2 | 0.8 |
| Food drain | 2 | 1.5 |
| Ship blueprints consume materials | 2 | 1 |
| Proficiency XP | 2 | 1 |
| Timed enemy respawn in occupied camps | 2 | 0 |
| Water drain | 2 | 1.5 |
| Awareness cap: server day 6 | 2 | 60 |
| Special event boss | 2 | 1 |
| Server event end: Americas | 2 | 5 |
| Server event start: Americas | 2 | 23 |
| Server event end: Asia | 2 | 16 |
| Server event start: Asia | 2 | 10 |
| Server event overrides | 2 | 0 |
| Server event end: Europe | 2 | 23 |
| Server event start: Europe | 2 | 17 |
| Server event region | 2 | 0 |
| Server event: server age | 2 | 1 |
| Server event trigger interval | 2 | 3600 |
| Server event trigger chance | 2 | 50 |
| Server event trigger limit | 2 | 2 |
| Random invasions | 2 | 1 |
| Target lock-on | 2 | 1 |
| Invasion scouting minutes | 2 | 20 |
| Yield multipliers apply to special items | 2 | 0 |
| Awareness cap: server day 10 | 2 | 60 |
| Awareness cap: server day 3 | 2 | 60 |
| Stamina regen speed | 2 | 0.8 |
| Dance cooldown (hours) | 2 | 4 |
| Training ground XP | 2 | 5 |
| Portal interconnection | 2 | 1 |
| Tribe exploration event | 2 | 1 |
| Tribe transport caravan event | 2 | 1 |
| PvP poise damage taken by players | 2 | 0.8 |
| PvP stamina damage taken by players | 2 | 0.8 |
| Player damage to buildings | 2 | 1 |
| No-respawn radius: players | 2 | 1 |
| Perfect reshaping | 2 | 1 |
| Battlefield mode | 2 | 0 |
| Physics optimisation distance | 2 | 6666 |
| Physics optimisation | 2 | 1 |
| Item spoilage time | 2 | 1 |
| Death bag lifetime | 2 | 1 |
| Coefficient must be zero | 2 | 0 |
| Mood decay rate | 2 | 1.2 |
| Mood growth rate | 2 | 1 |
| Information entry cap | 2 | 5 |
| Repair durability-cap loss | 2 | 1 |
| Repair material cost | 2 | 1 |
| Sleep (dormancy) distance | 2 | 10000 |
| Days offline before tribesmen go dormant | 2 | 7 |
| Wildlife damage to buildings | 2 | 6 |
| Campfire burn rate | 2 | 1.2 |
| PvP friendly fire (master) | 2 | 0 |
| Others may open your workbenches | 2 | 0 |
| Others may open your chests | 2 | 0 |
| Animal summon distance | 2 | 1 |
| Vegetation regrowth speed | 2 | 0.8 |
| Crafting XP | 2 | 3 |
| Crafting speed | 2 | 1 |
| Body level-up: spendable points | 2 | 1 |
| Resource node health | 2 | 1 |
| Tribesman remote storage access | 2 | 1 |
| Tribesman duplication | 2 | 1 |
| Crop yield | 2 | 0.8 |
| Crop fertiliser drain | 2 | 1.2 |
| Crop growth speed | 2 | 0.8 |
| Crop water drain | 2 | 1.2 |
| Crop decay speed | 2 | 1 |