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Mental drain

Whether the mental stat drains (on by default).

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key JingShenNoXiaoHao · category Consumption & durability · developer’s label 精神消耗开关(默认消耗)

toggle range varies by mode

Permitted range

ModeSlotMinMaxDefault
Default0010
Default1010
Default2010
Action0010
Action1010
Action2010
Creative0011
Creative1011
Creative2011
Management0010
Management1010
Management2010
PvP0010
PvP1010
PvP2010

This setting's range is not the same everywhere — 2 distinct range sets across the 15 mode/slot combinations. A configurator that shows one range for it is wrong somewhere.

Default by difficulty

CasualEasyNormalHardMasterCustom
000000

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 36 official templates that set this setting.

ValueTemplatesWhich
029Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Custom, Dashi, Jiandan, Kunnan, Management and 17 more
17Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan, Creative_Putong, Creative_Xiuxian