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Barbarian level-up: default attribute points

Default attribute points a barbarian gains per level.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key MaRenBeiDongYiJiShuXingRatio · category Experience & levelling · developer’s label 蛮人升级获得默认属性点数倍率

range varies by mode

Permitted range

ModeSlotMinMaxDefault
Default0131
Default11101
Default2131
Action0131
Action1131
Action2131
Creative0131
Creative1131
Creative2131
Management0131
Management1131
Management2131
PvP0131
PvP1131
PvP2131

This setting's range is not the same everywhere — 2 distinct range sets across the 15 mode/slot combinations. A configurator that shows one range for it is wrong somewhere.

Default by difficulty

CasualEasyNormalHardMasterCustom
111111

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 36 official templates that set this setting.

ValueTemplatesWhich
136Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan and 24 more