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Wild barbarian damage taken

Multiplier on damage wild barbarians receive.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key ManRenJianShangRatio · category Combat & damage · developer’s label 野生蛮人受到伤害倍率

range varies by mode

Permitted range

ModeSlotMinMaxDefault
Default00.521
Default10101
Default20.521
Action00.521
Action10.521
Action20.521
Creative00.521
Creative10.521
Creative20.521
Management00.521
Management10.521
Management20.521
PvP00.521
PvP10.521
PvP20.521

This setting's range is not the same everywhere — 2 distinct range sets across the 15 mode/slot combinations. A configurator that shows one range for it is wrong somewhere.

Default by difficulty

CasualEasyNormalHardMasterCustom
111111

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 36 official templates that set this setting.

ValueTemplatesWhich
136Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan and 24 more