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PvP damage: friendly players

Damage coefficient between friendly players.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key PVP_ShangHaiRatio_PlayerToPlayer_YouFang · category Combat & damage · developer’s label PVP友方玩家之间的伤害系数

Permitted range

ModeSlotMinMaxDefault
Default0010.06
Default1010.06
Default2010.06
Action0010.06
Action1010.06
Action2010.06
Creative0010.06
Creative1010.06
Creative2010.06
Management0010.06
Management1010.06
Management2010.06
PvP0010.06
PvP1010.06
PvP2010.06

This setting has the same range in every mode and slot.

Default by difficulty

CasualEasyNormalHardMasterCustom
0.060.060.060.060.060.06

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 36 official templates that set this setting.

ValueTemplatesWhich
0.0636Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan and 24 more