Soulmask Systems Wiki
Home › SettingsCombat & damage › PvP damage: non-player objects

PvP damage: non-player objects

Damage coefficient between non-player-character objects.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key PVP_ShangHaiRatio_WithoutP2P_YouFang · category Combat & damage · developer’s label PVP非主角对象之间的伤害系数

Permitted range

ModeSlotMinMaxDefault
Default0050
Default1050
Default2050
Action0050
Action1050
Action2050
Creative0050
Creative1050
Creative2050
Management0050
Management1050
Management2050
PvP0050
PvP1050
PvP2050

This setting has the same range in every mode and slot.

Default by difficulty

CasualEasyNormalHardMasterCustom
000000

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 36 official templates that set this setting.

ValueTemplatesWhich
036Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan and 24 more