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PvP friendly fire (players)

Whether friendly players can damage each other.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key PlayerYouFangShangHaiKaiGuan · category Combat & damage · developer’s label PVP玩家之间的友方伤害开关是否打开

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Permitted range

ModeSlotMinMaxDefault
Default0011
Default1011
Default2011
Action0011
Action1011
Action2011
Creative0011
Creative1011
Creative2011
Management0011
Management1011
Management2011
PvP0011
PvP1011
PvP2011

This setting has the same range in every mode and slot.

Default by difficulty

CasualEasyNormalHardMasterCustom
111111

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 36 official templates that set this setting.

ValueTemplatesWhich
136Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan and 24 more