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PvP stamina damage taken by players

Coefficient for stamina damage players receive in PvP.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key WanJiaBeiXiaoTiRatio · category Combat & damage · developer’s label PVP玩家被削体系数

Permitted range

ModeSlotMinMaxDefault
Default0010.8
Default1010.8
Default2010.8
Action0010.8
Action1010.8
Action2010.8
Creative0010.8
Creative1010.8
Creative2010.8
Management0010.8
Management1010.8
Management2010.8
PvP0010.8
PvP1010.8
PvP2010.8

This setting has the same range in every mode and slot.

Default by difficulty

CasualEasyNormalHardMasterCustom
0.80.80.80.80.80.8

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 36 official templates that set this setting.

ValueTemplatesWhich
0.836Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan and 24 more