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Elite/boss proficiency bonus band

The proficiency-level bonus range applied to elites and bosses.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key CurProfInitRatio · category Experience & levelling · developer’s label 精英或Boss的当前熟练度等级加成区间

range varies by mode translation: medium confidence

Permitted range

ModeSlotMinMaxDefault
Default0010
Default1010
Default2010
Action0011
Action1011
Action2011
Creative0010
Creative1010
Creative2010
Management0010
Management1010
Management2010
PvP0010
PvP1010
PvP2010

This setting's range is not the same everywhere — 2 distinct range sets across the 15 mode/slot combinations. A configurator that shows one range for it is wrong somewhere.

Default by difficulty

CasualEasyNormalHardMasterCustom
0000.510

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 35 official templates that set this setting.

ValueTemplatesWhich
028Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan, Creative_Putong, Creative_Xiuxian, Custom, Dashi, Jiandan, Kunnan, Management and 16 more
115Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative_Dashi, Dashi, Management_Dashi, Management_Kunnan, Management_Putong and 3 more
0.53Action_Xiuxian, Creative_Kunnan, Kunnan