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Mental recovery rate

How fast the mental/sanity stat recovers.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key MentalRecoveryRate · category General & world · developer’s label 精神恢复速度系数

range varies by mode

Permitted range

ModeSlotMinMaxDefault
Default00101
Default10101
Default20101
Action001010
Action101010
Action201010
Creative00102
Creative10102
Creative20102
Management00101
Management10101
Management20101
PvP00101
PvP10101
PvP20101

This setting's range is not the same everywhere — 3 distinct range sets across the 15 mode/slot combinations. A configurator that shows one range for it is wrong somewhere.

Default by difficulty

CasualEasyNormalHardMasterCustom
111111

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 36 official templates that set this setting.

ValueTemplatesWhich
125Creative_Custom, Creative_Dashi, Creative_Kunnan, Custom, Dashi, Jiandan, Kunnan, Management, Management_Custom, Management_Dashi, Management_Jiandan, Management_Kunnan and 13 more
108Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative_Xiuxian
27Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan, Creative_Putong, Creative_Xiuxian
51Creative_Jiandan