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Durability loss

Multiplier on durability consumption.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key NaiJiuXiShu · category Consumption & durability · developer’s label 耐久消耗系数倍率

range varies by mode

Permitted range

ModeSlotMinMaxDefault
Default0021
Default1021
Default2021
Action0020
Action1020
Action2020
Creative0020
Creative1020
Creative2020
Management0021
Management1021
Management2021
PvP0021
PvP1021
PvP2021

This setting's range is not the same everywhere — 2 distinct range sets across the 15 mode/slot combinations. A configurator that shows one range for it is wrong somewhere.

Default by difficulty

CasualEasyNormalHardMasterCustom
0.30.611.11.21

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 38 official templates that set this setting.

ValueTemplatesWhich
122Custom, Dashi, Jiandan, Kunnan, Management, Management_Custom, Management_Dashi, Management_Jiandan, Management_Kunnan, Management_Putong, Management_Xiuxian, PVP and 10 more
014Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan and 2 more
1.26Dashi, Management_Dashi, Management_Kunnan, Management_Putong, PvE_04P_Hardcore, PvE_10P_Hardcore
0.62Jiandan, Management_Xiuxian
0.31Xiuxian
1.11Kunnan