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Parry difficulty

How tight the parry/riposte window is.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key ReboundDifficulty · category Combat & damage · developer’s label 弹反难度

range varies by mode

Permitted range

ModeSlotMinMaxDefault
Default0021
Default1021
Default2021
Action0022
Action1022
Action2022
Creative0020
Creative1020
Creative2020
Management0020
Management1020
Management2020
PvP0022
PvP1022
PvP2022

This setting's range is not the same everywhere — 3 distinct range sets across the 15 mode/slot combinations. A configurator that shows one range for it is wrong somewhere.

Default by difficulty

CasualEasyNormalHardMasterCustom
001121

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 35 official templates that set this setting.

ValueTemplatesWhich
218Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Dashi, Management_Dashi, Management_Kunnan, Management_Putong, PVP and 6 more
016Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan, Creative_Putong, Creative_Xiuxian, Jiandan, Management, Management_Custom, Management_Dashi, Management_Jiandan and 4 more
19Custom, Dashi, Jiandan, Kunnan, Management_Custom, Management_Jiandan, Putong, Xiuxian, base