Soulmask Systems Wiki
Home › SettingsRaids & invasions › Invasion slaughter coefficient

Invasion slaughter coefficient

How aggressively invaders kill.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key RuQinTuShaXiShu · category Raids & invasions · developer’s label 入侵屠杀系数

range varies by mode

Permitted range

ModeSlotMinMaxDefault
Default0010.3
Default1010.3
Default2010.3
Action0010.3
Action1010.3
Action2010.3
Creative0010.3
Creative1010.3
Creative2010.3
Management0010.5
Management1010.5
Management2010.5
PvP0010.3
PvP1010.3
PvP2010.3

This setting's range is not the same everywhere — 2 distinct range sets across the 15 mode/slot combinations. A configurator that shows one range for it is wrong somewhere.

Default by difficulty

CasualEasyNormalHardMasterCustom
0.30.30.30.50.70.3

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 41 official templates that set this setting.

ValueTemplatesWhich
0.329Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan and 17 more
0.511Action_Kunnan, Creative_Kunnan, Kunnan, Management, Management_Custom, Management_Dashi, Management_Jiandan, Management_Kunnan, Management_Putong, Management_Xiuxian, PVP_Kunnan
0.79Action_Dashi, Creative_Dashi, Dashi, PVP_Dashi, PvE_04P_Hardcore, PvE_10P_Hardcore, PvE_AS_04P_Hardcore, PvE_EU_04P_Hardcore, PvE_NA_04P_Hardcore