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Wildlife damage to buildings

Damage multiplier for wild creatures hitting structures.

Read from the Soulmask dedicated‑server package, build 25117130 · extracted 2026-09-05

Key YeShengHitJianZhuShangHaiRatio · category Building · developer’s label 野生对象对建筑伤害的提升倍率

range varies by mode

Permitted range

ModeSlotMinMaxDefault
Default00104
Default10104
Default20104
Action00104
Action10104
Action20104
Creative00100
Creative10100
Creative20100
Management00104
Management10104
Management20104
PvP00104
PvP10104
PvP20104

This setting's range is not the same everywhere — 2 distinct range sets across the 15 mode/slot combinations. A configurator that shows one range for it is wrong somewhere.

Default by difficulty

CasualEasyNormalHardMasterCustom
124684

Difficulty names are the game’s own (EGameXishuNandu, read from the server binary); the English is ours.

What the developer’s own servers set it to

Grouped by value across the 36 official templates that set this setting.

ValueTemplatesWhich
429Action, Action_Custom, Action_Dashi, Action_Jiandan, Action_Kunnan, Action_Putong, Action_Xiuxian, Custom, Dashi, Jiandan, Kunnan, Management and 17 more
07Creative, Creative_Custom, Creative_Dashi, Creative_Jiandan, Creative_Kunnan, Creative_Putong, Creative_Xiuxian
86Action_Dashi, Dashi, Management_Dashi, PVP_Dashi, PVP_Kunnan, PVP_Putong
13Action_Xiuxian, Management_Xiuxian, Xiuxian
23Action_Jiandan, Jiandan, Management_Jiandan
63Action_Kunnan, Kunnan, Management_Kunnan